Patrick (he/him)
deno check: Module '"internal:///missing_dependency.d.ts"' has no exported member...
opened an issue https://github.com/denoland/deno/issues/20231
16 replies
Simulating physics collisions across isolates
well, I’m overall asking about fast-paced multiplayer online games with collision detection and how that could work with isolates. The commands that update the game state would mostly originate from clients.
The problem I was just asking about seems to apply to isolate-isolate communication as much as to client-server communication since both are subject to lag/latency
49 replies