Recommended way to embed Deno with all its features
I'm currently building a build to which allows scripting via TypeScript/JavaScript. So far this is what I've tried and why I haven't been able to go through with it:
- Using
- Using
- Forking deno: maitenance is gonna be hard to keep upstream changes in sync
- Having deno as a git submodule and adding it's crates as my workspace members: this is a nightmare to manage since deno's rust workspace configuration is vastly different from my rust workspace
Just asking if anyone has any recommendations or can point me to a project which had embedded deno with all it's features into their rust project
- Using
deno_core crate: too bare bones, you need a lot of configuration to get some basic functionality such standard node extensions, importing via node_modules etc- Using
deno_runtime crate: better than deno_core but still missing import functionality via node_modules, also encountering errors which I have no idea where/how to fix- Forking deno: maitenance is gonna be hard to keep upstream changes in sync
- Having deno as a git submodule and adding it's crates as my workspace members: this is a nightmare to manage since deno's rust workspace configuration is vastly different from my rust workspace
Just asking if anyone has any recommendations or can point me to a project which had embedded deno with all it's features into their rust project
