Enabling labels to show up in error messages (WebGPU)
Hi! I was wondering if there is a way to enable validation error messages to include the label attribute of a WebGPU object. For example: I might get the error message Device::create_texture error: Texture descriptor mip level count 10 is invalid, maximum allowed is 8. I think it would be helpful if it indicated the label that was included in the TextureDescriptor when creating the texture.
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