Ensure error is of type unknown with Deno lint
I'm having an interesting issue in a
The issue is resolved when I change it to
When the error is
catch (error) { block.The issue is resolved when I change it to
error: unknown, as I then get a type error in the function I call later.When the error is
any, I get no warning, and I'm quite sure I'll forget to manually add : unknown to all my errors, so I'm looking for a way to guard for this 