follow up action after respond to the request
Currently, i have this for my http interaction discord bot
is there a way call interactions.editReply in the execute function without creating another function like this? previously i used Deno.serveHttp() to respond to the request, but because its will be deprecated, i moved to Deno.serve
10 Replies
@Deno AI Helper
Hello! I see that you have a question, but you haven't provided the details of your question yet. If you have a specific question about Deno or a piece of code you're working on, please share it with me, and I'll do my best to assist you.
If your question is related to Deno's features, APIs, or best practices, I can certainly help clarify those based on the information available up to my knowledge cutoff date. However, if your question is very specific and I can't find the answer in the official Deno documentation, I'll let you know.
Please provide the details of your question or the code you're having trouble with, and I'll take a look! Remember, any advice I give that isn't directly from the Deno documentation should be double-checked for accuracy.
Currently, i have this for my http interaction discord bot
is there a way call interactions.editReply in the execute function without creating another function like this? previously i used Deno.serveHttp() to respond to the request, but because its will be deprecated, i moved to Deno.serve
I wasn't able to find the answer to your question in the official Deno documentation. However, based on the code snippet you've provided, it seems like you're trying to streamline your function calls for handling Discord interactions.
If you want to call
interactions.editReply
directly within the execute
function without creating a separate function like something
, you could do so by making the execute
function async
and then using await
to call interactions.editReply
directly within it. Here's a modified version of your code:
Please note that this advice is not based on the Deno documentation, and you should double-check the accuracy of this advice. Make sure that the API
and APIPingInteraction
types are correctly defined to support the operations you're performing, and that generateTimestamp
is a function that returns the timestamp from the interaction
object.
Remember to handle any potential exceptions that might occur during the asynchronous operation, and ensure that your bot's logic aligns with Discord's API requirements and rate limits.the problem is i have to respond to the request before editing the interaction response
I see, if you need to respond to the request before editing the interaction response, you can do so by sending an initial response and then using the
editReply
method to update that response. Here's how you could modify your execute
function to do this:
In this example, I'm using setTimeout
with a delay of 0
to defer the execution of the editReply
method until after the initial response is sent. This is a common JavaScript technique to allow time for the event loop to process the initial response before executing subsequent code.
Please note that this advice is not based on the Deno documentation, and you should double-check the accuracy of this advice. Make sure that the API
and APIPingInteraction
types are correctly defined to support the operations you're performing, and that generateTimestamp
is a function that returns the timestamp from the interaction
object.
Also, be aware that using setTimeout
in this way is a workaround and may not be the best practice for all situations. It's important to test this thoroughly to ensure it works as expected in your application and within the constraints of Discord'sAlternatively to
setTimeout
, you could use queueMicrotask
Or use Deno queues?
thank you @Leokuma, @cknight . I'll take your advice