leftdev
leftdev•15mo ago

Bunle OAK static assets to the compiled binary

Hi, I am currently switching from NodeJS to Deno, and so far so good! One of the reasons for this switch is how easily i can compile everyting up in one executable, which is important for my use case. However, I'm not familiar with OAK and how it integrates, as i come from Express. I have the current code, which runs fine on the CLI, but doesn't serve the assets once compiled:
// ...imports
app.use(async (context, next) => {
try {
await context.send({
root: `${Deno.cwd()}/src/www/public`,
index: 'login.html',
});
} catch {
await next();
}
});
/// ...listen
// ...imports
app.use(async (context, next) => {
try {
await context.send({
root: `${Deno.cwd()}/src/www/public`,
index: 'login.html',
});
} catch {
await next();
}
});
/// ...listen
Is this something that is supported? Is there any way to bundle assets inside the executable? I've seen the Leaf library, but i wouldn't know how to integrate it in this scenario thanks
2 Replies
Mrcool 🇵🇸
I've seen https://github.com/NfNitLoop/deno-embedder recommend, it looks good haven't tried it
GitHub
GitHub - NfNitLoop/deno-embedder: Dev tools for embedding static fi...
Dev tools for embedding static files into Deno as code. - GitHub - NfNitLoop/deno-embedder: Dev tools for embedding static files into Deno as code.
leftdev
leftdevOP•15mo ago
Docs aren't very complete, but after looking around the source code and implementing it correctly, it works like a charm! Thanks a bunch