Deno event loop and gui application
Hi, I am trying to write custom gtk library in deno using
The other slightly related question is how do i schedule updates from the button clicks if the click listener closure is setup in the
gtk-rs and deno_runtime. I already have initial rendering of components but i am having trouble understanding how to setup event loop for gui application. Currently i am using tokio's new_current_thread and block_on on deno's execute_main_module but this way setTimeouts don't seem to be executed which I suspect is because there is no event loop. execute_main_module seems to already call run_event_loop but should i just call it in loop or is there a proper way to do it using tokio? and how does event_loop_middleware fit into all this?The other slightly related question is how do i schedule updates from the button clicks if the click listener closure is setup in the
#[op(v8)]?
thanks for your help0 Replies