Deno SDL2 Default Text Render Example (FFI problem w 1.29)
Trying to get the font render example in the Deno SDL2 repo https://github.com/littledivy/deno_sdl2/blob/main/examples/font/font.ts to work but it perpetually complains about a pointer to buffer issue.
I've read through the issues that were proposed to fix this solution and tried modifications of my own to solve this issue based on this PR here https://github.com/littledivy/deno_sdl2/pull/58 but the issue still remained in my own modifications. Wondering if anybody has any ideas on how to resolve this as it pertains specifically to FFI problems which I thought would be resolved in Deno 1.29 since that seemed to caused breaking changes.
I've already tried the v3 released of SDL2 and it did not resolve the problem either. I have a large and mature project I want to port over to desktop but cannot use this solution until I can draw font. I am not seeking alternative solutions such as Electron :)
Error:
I've read through the issues that were proposed to fix this solution and tried modifications of my own to solve this issue based on this PR here https://github.com/littledivy/deno_sdl2/pull/58 but the issue still remained in my own modifications. Wondering if anybody has any ideas on how to resolve this as it pertains specifically to FFI problems which I thought would be resolved in Deno 1.29 since that seemed to caused breaking changes.
I've already tried the v3 released of SDL2 and it did not resolve the problem either. I have a large and mature project I want to port over to desktop but cannot use this solution until I can draw font. I am not seeking alternative solutions such as Electron :)
Error:
GitHub
SDL2 module for Deno. Contribute to littledivy/deno_sdl2 development by creating an account on GitHub.
GitHub
Fixes #55
Fixes #57
Fixes #54
Fixes #57
Fixes #54
